Icarus Slot Machine – SAN JACINTO, California, June 25, 2015 // –It’s been a galactic 20 years in the making, but finally on the morning of Sunday, June 14
2015, just before 10am – the team at Soboba took off! 25 crew members, engineers and volunteers gathered just outside Lovelock, Nevada to cheer on the first slot machine successfully launched into space.
Icarus Slot Machine
Soboba Casino’s slot, nicknamed “Icarus”, was carried aboard a spacecraft designed by non-profit and independent space company JP Aerospace. It took off with the help of a super high altitude weather balloon. Soboba soared to an altitude of 99,000 feet (just shy of his 100,000 foot goal) aboard “Road 117”, and Soboba launched the world’s first slot machine into space! Also accompanying the miniaturized three-wheeled, one-armed bandit was a payload of specially produced commemorative Soboba Club cards by Ablecard of Azusa, California that will be distributed to select Soboba players and VIPs. After a five-hour journey and more than 16 hours of searching on the edge of a Northern Nevada mountain, “Away 117” and Icarus were successfully recovered and the spectacular footage of the “gap in space” was intact.
Icarus Week One Content Update: 3 New Missions, 2 New Workshop Items, More
“This is another first for Soboba Casino,” declared Soboba Casino General Manager Scott Sirois. “Our partnership with the wonderful people at JP Aerospace has been out of this world and we couldn’t be happier with the result. This launch lets our players know that we will go to the stars and back to win them over.”
Icarus is a fully functioning, albeit much smaller slot machine, and is operated with coins, reels, gears and springs, similar to the devices used when slot machines got their start in the 1900s. Unlike other slot machines, it contained a small, hidden compartment with messages written by casino employees; this mechanical sky traveler pulls double duty as a time capsule to be opened during Soboba’s 40
“In June 2015, Soboba Casino celebrated its twentieth anniversary,” exclaimed Soboba Casino’s Director of Marketing, Michael J. Broderick. “The team at Soboba decided to honor this monumental occasion by achieving a monumental feat: to be the first casino in history to launch a slot machine into space, proving that ‘Soboba is not of this world’ . We did that successfully and with that success we made a lasting mark on space travel as well as gaming history.”
The entire trip was filmed, and will be produced and edited by Inman Productions of Riverside, CA. From preparation, to takeoff, to the final moments of the slow descent by parachute, every step of the 12-inch-tall, 2.5-pound Icarus’ flight was captured on film. “Soboba Casino’s Mission to Space” will debut on the 20th
Flight Of Icarus Game
Birthday party on June 27, 2015 along with the unveiling and display of the slot machine Icarus and a mockup of the space vehicle “Road 117.”
Be the first to see the video of the first slot machine in space: First Slot Machine in Space
Celebrating 20 years Soboba Casino features approximately 2,000 of the newest, hottest slot machines, an expansive and modern non-smoking room, 20 classic gaming tables with all your favorite card games, and a large outdoor event arena that easily seats over 10,000 people. Need to reload and refresh? Visit the cozy Soboba Café and Coffee Kiicha, or experience AC’s Lounge with full cocktail bar and three giant HD flat screens including the “Sobobatron”, the Inland Empire’s largest HD video wall.
Is proudly owned and operated by the Soboba Band of Luiseno Indians. Come join us for all the fun and then some! Soboba Casino. Where everyone goes to play! For more information visit: soboba.com The concept of food and hunger is simple for any survivalist. In fact, many players would have dealt with this mechanic before.
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Offers no new or unique twist to the idea other than adding oxygen to the mix. You will simply need to secure food, water and oxygen for yourself to survive. This may require hunting, gathering, mining, farming, or tools and technology learned along the way.
You need oxygen because the premise is that you are surviving on a failed terraformed planet and the air is unbreathable. However, it is quite easy to get oxygen in the game. You simply need to find Oxite, a blue mineral that can be found in small pickups or in mineable nodes. At its simplest, you can consume Oxite directly from your supply to oxygenate yourself. You can also place it in the oxygen slot of your environment where it will be slowly digested.
A level 1 blueprint, you can craft and place an oxidizer in your base and charge it with Oxite. It will slowly fill a balloon with oxygen that you can just press F while lifting it up to consume. It will not consume too much oxygen, you will simply get what you need. This is more efficient than using raw Oxite and very convenient to place near a door in your base for quick replenishment.
A level 2 blueprint, it takes things to a new level. After making and placing a solvent, you can put an oxygen bladder, oxide and sulfur in the machine. This will consume the oxide and fill an oxygen bladder, which you can take with you on your travels. It can hold a significant amount of oxygen (about two full refills), so it’s great for long trips or just plain easy living.
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There are more oxygen devices higher up in the tech trees, but as of this writing they have yet to be released.
As expected, you will need to find food to eat very quickly after starting your prospect. The fastest and easiest way is to find berries in the wild. These berries will give you small amounts of food and water to get you through. Next you can kill animals, but you’ll need a knife to skin them, unless you’re killing a fish, which for some reason peels itself. However, you will have to cook meat to get animals.
Cooking meat requires at least a campfire. Just put some wood and the meat in the campfire, activate it, and it will cook. Note, unless disabled, the campfire will continue to burn even without meat. Also, as a cautionary tale, you can set yourself on fire by stepping on a campfire and spreading that fire to your base. While meat fortunately does not burn and can sit in the campfire for as long as needed, most food in the wild deteriorates over time and can become rotten. A pile of meat will spoil one count at a time, creating a new pile of spoiled meat, so it’s ideal to keep all your cooked meat in a single pile or multiple piles will spoil at once. Spoiled flesh can be burned for charcoal or eventually turned into poison darts.
Additionally, food can provide temporary buffs. For example, meat and fish will increase your maximum health, health regeneration and stamina. In fact, if you eat both of them, those buffs stack. So be aware of the types of food buffs you can hoard and stack. The game seems to allow 3 types of food, so in the early game you can increase your stats significantly by eating a berry, cooked meat, and a fish. If you are a little further, you can make a loaf.
Aboard A Spire
In addition to oxygen and food, you will also need to hydrate. Fortunately, there may be fresh water sources on the map. If there is a lake or river, simply go to the water, point at it and press F to drink. However, if there is no fresh water source, things can get more difficult. Some foods can provide water, such as berries or a sponge found underwater. Otherwise, you will need to reach the level 2 tech tree to unlock and craft a rain reservoir. Making one of these and placing it outside will collect a ton of water during a storm. However, it also appears to accumulate small amounts of water even when it’s not raining, so you can keep track of your hydration. Simply look at it and press F to drink.
Currently, water does not provide any additional buffs when you drink it, but it will cool your character down if you get too hot.
Adding oxygen to the survival concepts of food and water doesn’t seem to add a ton of value, but it’s not too unpleasant to manage either. The game feels balanced in terms of the amount of focus spent on sustenance; at least in the starting areas, access to oxygen, food and water is quite high. As more difficult areas are added to the game, it will be interesting to see how each of these components can add challenges to the experience.